void hardwiredHouse(void) { glBegin(GL_LINE_LOOP); glVertex2i(40, 40); // draw the shell of house glVertex2i(40, 90); glVertex2i(70, 120); glVertex2i(100, 90); glVertex2i(100, 40); glEnd(); glBegin(GL_LINE_STRIP); glVertex2i(50, 100); // draw the chimney glVertex2i(50, 120); glVertex2i(60, 120); glVertex2i(60, 110); glEnd(); // draw the door // draw the window }