SUI 2015
  • Home
  • Authors
    • Papers
    • Posters
    • Research Demos
    • Presentation Guides
  • Program
    • Program Overview
    • Keynotes
    • Posters and Demos
    • No Host Dinner
    • Awards
  • Attending
  • Registration
  • Committees
  • Past Events
Second slide

 

Third slide

 

Posters and Demos

A detail information of Poster and Demos being presented in SUI 2015

Demos Information

Aug 8:

10:30am – 11:00am, during coffee break
3:50pm – 4:20pm, during coffee break
4:20pm - 5:30pm, during poster session

Aug 9:

10:00am – 10:30am, during coffee break
3:20pm – 3:50pm, during coffee break

Title Program Description Author
HaptoClone (Haptic-Optical Clone): Mid-air Haptic-Optical Human-Human Interaction with Perfect Synchronization We propose a new interactive system that can display haptic and optical clone image in mid-air. People facing our system can touch the other's cloned body image through haptics Yasutoshi Makino, Yoshikazu Furuyama, Hiroyuki Shinoda
Gesture-based Sound Localization and Manipulation Not only listen to your songs but interact with them and make each instrument move! Experience your favorite music in a new way, all with just a flick of your hand Shashank Ranjan, Kyla McMullen
OpenUIX Demo: A Sneak Peek at a Novel HCI Model for AR Systems Explore the different interaction techniques that OpenUIX puts at your fingertips. Soon, you will be able to take advantage of them to easily create your Spatial User Interfaces Mikel Salazar Gonzalez, Carlos Laorden, Pablo G. Bringas
Exocentric Rendering of "Reality Distortion"ť User Interface to Illustrate Egocentric Reprojection To explain an egocentric "reality distortion field" mixed virtuality projection featuring "spin-around" virtual camera perspectives around ambidexterous avatars and phase-perturbed affordances, a complementary exocentric interpolating projection is introduced Michael Cohen, Tomohiro Oyama

Poster Information

Poster Presentation Session on Saturday, August 8, 2015 Time: 4:20pm - 5:30pm

Title Program Description Author
Oncall Piano Sensei: Portable AR Piano Training System A portable AR piano training system that helps the user to learn piano with affordable cost and no space limitations Pei-Ying Chiang, Chung-Hsuan Sun
TAMGeF: Touch-midAir-Motion Framework for Spatial Input Towards an input gesture framework for modern input devices. Experience our poster and videos that describe the long term vision of our project, which will be available to entire community. Francisco Ortega, Armando Barreto, Naphtali Rishe
Modeling Mid-air Gestures With Spherical Coordinates Calibrating interaction space in spherical coordinates with the Myo results in a better pointing device than an uncalibrated interaction Darren Guinness, Andrew Seung, Ashley Dover, G Michael Poor, Alvin Jude
Exocentric Rendering of "Reality Distortion"ť User Interface to Illustrate Egocentric Reprojection To explain an egocentric "reality distortion field" mixed virtuality projection featuring "spin-around" virtual camera perspectives around ambidexterous avatars and phase-perturbed affordances, a complementary exocentric interpolating projection is introduced Michael Cohen, Tomohiro Oyama
Transition Times for Manipulation Tasks in Hybrid Interfaces A demonstration of the transition time costs of a three-device hybrid setup using the Leap Motion with a mouse and keyboard Per Bjerre, Allan Christensen, Andreas Pedersen, Simon Pedersen, Wolfgang Stuerzlinger
Controller-less Interaction Methods for Google Cardboard Google Cardboard is a cheap device and already has many apps supporting it. We investigate controller-less interaction which can make cardboard a truly portable and inexpensive virtual reality experience. Soojeong Yoo, Callum Parker
Making Static Figures Posable: An Interactive Figure Transformation System For Naive Users A method to create articulated 3D figurines using 3D scanning and printing. Shao-Chi Lee, Pei-Ying Chiang
Spatial Audio Feedback for Hand Gestures in Games We investigate different audio feedback designs for hand gestures for encouraging immersion. Replacing explicit audio instructions with responsive diegetic audio feedback leads to measurably higher immersion Wenjie Wu, Stefan Rank
Gesture - based Sound Localization and Manipulation Not only listen to your songs but interact with them and make each instrument move! Experience your favorite music in a new way, all with just a flick of your hand Shashank Ranjan, Kyla McMullen
Effects of Bezel Size in Large Tiled Display Gaming We present a poster studying the effects of monitor border (bezel) size on game playing on large tiled displays Geneva Smith, Robert J. Teather, Jordan Lass, Jacques Carette
Differences in Perspective and Software Scaling We present a study looking at scaling of content due to viewing distance vs. artificial (software) scaling Graeme Browning, Robert J. Teather, Jacques Carette

Our Sponsors:

ACM Logo ACMSIGGRAPH Logo SIGCHI Logo InteractionDesign Logo
Tweets by @sui_2015

Webmaster : Rajiv Khadka
Graphic Designers: Rajiv Khadka & Shelby L. Piche

Back to top

© SUI 2015